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Explosion Style Frames
These style frames were created for my Design for Motion class at SCAD with professor Austin Shaw.
2013
Motion Graphics, Storyboarding
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Demo Reel - Spring 2013
Demo Reel Spring 2013
2013
Animation, Motion Graphics
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VH1 - Logo Animation
This logo animation was created in my Multiplatform Media Brand Packaging class at SCAD.
Design, Animation, Direction: John Hughes
Software: AfterEffects, Illustrator
2013
Branding, Motion Graphics
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The Porch - Promo
This is a promotional piece for The Porch, the college group at my church. I still have more work to do, so I consider this a work in progress. More to come later...
2013
Branding, Cinematography, Motion Graphics
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The Bleak Midwinter
These animal illustrations were created as an exercise for my class, Design for Motion, at SCAD.
2013
Illustration
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IFC - Network ID
For my class, Concepts in Motion, I was tasked with creating a 15 second network ID for the Independent Film Channel. We were required to research the network's brand, target market, and current programming, to create a network ID that spoke directly to its viewers.
2013
Branding, Motion Graphics
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Adobe CS6 Style Frames
These style-frames were created during Battle of the Boards, a collaborative 48-hour design competition hosted by the Motion Media Design department at SCAD. This workshop was facilitated by Greg Herman, renowned motion designer, writer, and director.
In 48-hours, my team's task was to design a collection of style frames for a 30 second commercial advertising Adobe's CS6 Production Premium. The only criteria for the commercial was that we had to use the slogan, "Imagination Without Limits." This following is what my teammate, Lou Ward, and I created for the competition. Due to time constraints, we did not get to design every frame we had planned on designing, but we did our best and had fun doing so.
"Every child is an artist. The problem is how to remain an artist once we grow up." – Pablo Picasso
With this Picasso quote as inspiration, we wanted to explore the idea of limitless imagination in the context of a child's mind. When a child draws or creates, he or she does so with limitless imagination. There is no right or wrong answer– anything goes. As we grow older, we place limitations on our creativity based on what the world says. We restrict ourselves and try to fit inside a mold that society has created. Moreover we face limitations with the technology that we use. For this Adobe commercial, we wanted to show how Adobe's software, serves as a tool that allows the user to break free from all limitations, and truly experience imagination without limits.
The commercial begins with a small girl, coloring by herself. As her imagination runs wild, the viewer is immersed in the experience of seeing her dreams come to life on paper. The journey begins with a child’s drawings, which evolve, grow, and as they become realized, they’re more fantastic. The scene ends when we emerge from this fantasy realm through the computer screen, and we see the little girl all grown up, working on her ideas using Creative Suite tools in Premium Production. This little girl has grown up, and managed to keep her imagination alive with Adobe’s Production Suite. The tools we use to express ourselves may change over time, but the limitless imagination we experience as a child can remain.
2013
Motion Graphics, Storyboarding
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Prometheus Style Frames
For this project, I was tasked with creating style frames in a Modern/Naïve aesthetic, with the Prometheus myth as my driving concept. These boards explore the story of Prometheus, as defined in Greek mythology, in an abstracted narrative form.
The final boards contain visual references to Greek pottery, a medium through which mythology was passed down to younger generations. In the myth, Prometheus creates man out of clay. This was another basis for the use of pottery at the beginning of my board. Prometheus also gives man the gift of fire, which is a catalyst for all the events that occur throughout the rest of the myth. The fire brings forth conflict with Zeus, who then creates Pandora, who, consequently, brings her chaos into the world. The final frame shows Prometheus’s chained hand in captivity– a result of his attempt to benefit the human race against Zeus’s will.
2013
Motion Graphics, Storyboarding
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Retro Jello Commercial
Time-based-type project for my Motion Techniques I class at SCAD.
2012
Motion Graphics
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Songs + Type
Personal Work, April 2011
A typographic study using about 45 of my favorite songs that I have learned how to play on guitar over the years. 18x24" Print
2011
Graphic Design
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Don't Sit Under the Apple Tree
Personal Work, November 2010
Ink washes/splatter paint (scanned in) combined with digital photography- composed in Photoshop CS5. 11X15" Print
Featured in SCAD District Quarterly Magazine pg. 32:
http://www.scaddistrict.com/viewer.php?issue=5
2011
Graphic Design
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Fine Art Works
A sampler of my best drawings, paintings, and photographs that I have produced within the last 5-6 years
2013
Drawing, Fine Arts, Photography